Recently, there has been a growth in studies supporting the hypothesis that video games have positive effects on basic laparoscopic skills. This review discusses all studies directly related to these effects.
A search in the PubMed and EMBASE databases was performed using synonymous terms for video games and laparoscopy. All available articles concerning video games and their effects on skills on any laparoscopic simulator (box trainer, virtual reality, and animal models) were selected.
Video game experience has been related to higher baseline laparoscopic skills in different studies. There is currently, however, no standardized method to assess video game experience, making it difficult to compare these studies. Several controlled experiments have, nevertheless, shown that video games cannot only be used to improve laparoscopic basic skills in surgical novices, but are also used as a temporary warming-up before laparoscopic surgery.
To read this article in full you will need to make a payment
Purchase one-time access:Academic & Personal: 24 hour online accessCorporate R&D Professionals: 24 hour online access
One-time access price info
- For academic or personal research use, select 'Academic and Personal'
- For corporate R&D use, select 'Corporate R&D Professionals'
Subscribe:Subscribe to The American Journal of Surgery
Already a print subscriber? Claim online access
Already an online subscriber? Sign in
Register: Create an account
Institutional Access: Sign in to ScienceDirect
- Nintendo surgery.JAMA. 1992; 267: 2329-2330
- Electronic games and environmental factors associated with childhood obesity in Switzerland.Obes Res. 2004; 12: 896-903
- TV game play and obesity in Japanese school children.Percept Mot Skills. 1993; 76: 1121-1122
- The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance.J Adolesc. 2004; 27: 5-22
- Effect of action video games on the spatial distribution of visuospatial attention.J Exp Psychol Hum Percept Perform. 2006; 32: 1465-1478
- Action-video-game experience alters the spatial resolution of vision.Psychol Sci. 2007; 18: 88-94
- Differences in eye-hand motor coordination of video-game users and non-users.Percept Mot Skills. 1983; 57: 155-158
- Impact of hand dominance, gender, and experience with computer games on performance in virtual reality laparoscopy.Surg Endosc. 2003; 17: 1082-1085
- Should surgical novices trade their retractors for joysticks? Videogame experience decreases the time needed to acquire surgical skills.Surg Endosc. 2008; 22: 1294-1297
- Video gaming enhances psychomotor skills but not visuospatial and perceptual abilities in surgical trainees.J Surg Educ. 2011; 68: 414-420
- Predictors of technical skill acquisition among resident trainees in a laparoscopic skills education program.World J Surg. 2008; 32: 1917-1921
- Predicting baseline laparoscopic surgery skills.Surg Endosc. 2005; 19: 101-104
- Can interview prior to laparoscopic simulator training predict a trainee's skills?.J Surg Educ. 2008; 65: 335-339
- Virtual reality laparoscopy: which potential trainee starts with a higher proficiency level?.Int J Comput Assist Radiol Surg. 2011; 6: 653-662
- Systematic video game training in surgical novices improves performance in virtual reality endoscopic surgical simulators: a prospective randomized study.World J Surg. 2009; 33: 2360-2367
- Comparison of teenaged video gamers vs PGY-I residents in obstetrics and gynecology on a laparoscopic simulator.J Minim Invasive Gynecol. 2011; 18: 169-172
- Video gaming in children improves performance on a virtual reality trainer but does not yet make a laparoscopic surgeon.Surg Innov. 2011; 18: 160-170
- Will the Playstation generation become better endoscopic surgeons?.Surg Endosc. 2011; 25: 2275-2280
- The impact of video games on training surgeons in the 21st century.Arch Surg. 2007; 142: 181-186
- Nintendo Wii video-gaming ability predicts laparoscopic skill.Surg Endosc. 2010; 24: 1824-1828
- Can video games be used to predict or improve laparoscopic skills?.J Endourol. 2005; 19: 372-376
- Video games and laparoscopic surgery.J Gynecol Surg. 2008; 24: 67-73
- Another use of the mobile device: warm-up for laparoscopic surgery.J Surg Res. 2011; 170: 185-188
- Training surgical skills using nonsurgical tasks–can Nintendo Wii™ improve surgical performance?.J Surg Educ. 2011; 68: 148-154
- Design, development, and validation of a take-home simulator for fundamental laparoscopic skills: using Nintendo Wii for surgical training.Am Surg. 2010; 76: 583-586
- Transfer of systematic computer game training in surgical novices on performance in virtual reality image guided surgical simulators.Stud Health Technol Inform. 2008; 132: 210-215
- Visuospatial skills and computer game experience influence the performance of virtual endoscopy.J Gastrointest Surg. 2004; 8: 876-882
- If you’re no good at computer games, don’t operate endoscopically!.Gynaecol Endosc. 2002; 11: 345-347
- Sex is not everything: the role of gender in early performance of a fundamental laparoscopic skill.Surg Endosc. 2011; 25: 1037-1042
- FLS assessment of competency using simulated laparoscopic tasks.J Gastrointest Surg. 2008; 12: 210-212
- The development of an interactive game-based tool for learning surgical management algorithms via computer.Am J Surg. 2002; 183: 305-308
- Games as teaching tools in a surgical residency.Med Teach. 2007; 29: e258-e260
- Serious gaming and voluntary laparoscopic skills training: a multicenter study.Minim Invasive Ther Allied Technol. 2009; 18: 232-238
Published online: March 28, 2014
Received in revised form: October 23, 2013
Received: July 31, 2013
This study did not have any sponsors.
© 2014 Elsevier Inc. Published by Elsevier Inc. All rights reserved.